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How to Bring It

February 26, 2018 by Scott Meyer

It’s funny how, once I went to the trouble to draw an entire Monopoly game, I found multiple excuses to use it in the comic.

I’ve never made a secret of the fact that I enjoy a good game of Monopoly. By “good,” I mean “one where I win.”

Once when I was in high school, I played Monopoly with a friend, and he got so frustrated that he hid the deed to Boardwalk, then insisted that I couldn’t buy it because the deed wasn’t available. He declared the game a draw, but I claimed the moral victory, which in Monopoly, more so than most games, counts for NOTHING! It and Risk are two games designed to demonstrate the futility of winning the moral victory.

 

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February 26, 2018 /Scott Meyer
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